Deviant Login Shop  Join deviantART for FREE Take the Tour
×



Details

Submitted on
September 18, 2009
Image Size
514 KB
Resolution
769×2431
Link
Thumb
Embed

Stats

Views
2,210
Favourites
78 (who?)
Comments
17
Downloads
126
×
Light Beam slash Ray by ayamexx Light Beam slash Ray by ayamexx
*updated tutorial.

This is a light beam / light ray tutorial.

The last photo is the result of step 4. If you complete steps 5-6 you will arrive at the first image or final product that's pictured in the beginning of the tutorial ^^
Hopefully this was useful.

(C)~ayamexx
Add a Comment:
 
:iconrovanna:
Rovanna Featured By Owner Jan 5, 2013   Digital Artist
Thanks for this! On a big picture, it's not as effective, but I used it on mine kind of like a small light ray up in the corner. :3 Works very nicely.
Reply
:icon3rton:
3Rton Featured By Owner Dec 28, 2012  Hobbyist General Artist
For future cases: Use less "XD" ...
Reply
:iconayamexx:
ayamexx Featured By Owner Dec 30, 2012
Sorry for that. I made these when I was around 13...
Reply
:iconrebeccannoying:
Rebeccannoying Featured By Owner Dec 24, 2012  Student Traditional Artist
I love the results, bu there are a couple problems. My canvas is 3600 by 3000, and this doesn't work at all on something so big xD. Also, the ripple effect will only give you the right directional strokes if you have your ray coming from the top left corner. From anywhere else in the image, it doesn't work. Next time I have a small image that needs rays though I'll be sure to use this technique! Thanks for sharing :D
Reply
:iconayamexx:
ayamexx Featured By Owner Dec 24, 2012
I'm sorry that it doesn't work on such a big canvas >.<
It doesn't matter much which direction the ripple effect goes, I believe. In step 7 radial blur, in the blur center box, you can move the center around so it should work from any corner as well as the center. I hope this helped ^^
Reply
:iconrebeccannoying:
Rebeccannoying Featured By Owner Dec 24, 2012  Student Traditional Artist
It seems to be more smooth if the ripple is going in the direction of the blur (I tried both ways), but both look fine. If anyone else has this problem, I used a noise type radial gradient as a staring point and used a few blur filters. If you're curious, I can link the results when I'm done :p
Reply
:iconfrostbo:
FrostBo Featured By Owner Oct 28, 2011  Professional Digital Artist
Great work :)
Reply
:iconayamexx:
ayamexx Featured By Owner Oct 28, 2011
thanks ^^
Reply
:iconfrostbo:
FrostBo Featured By Owner Oct 28, 2011  Professional Digital Artist
You're very welcome :)
Reply
:iconmijn-zonneschijn:
Mijn-Zonneschijn Featured By Owner Sep 16, 2011  Student General Artist
Thanks for the tutorial, it's really helpful~
[link]
Reply
Add a Comment: